The stream was hosted by Andy (Community Manager), Nicole (Community Manager) & Chris (Lead Designer).

It was all on about Dark Agartha, if you don't want spoilers about it, don't read on or watch the stream. Otherwise you can rewatch the stream on twitch

You might want to watch this for fun as well (audio on) ;-)

Dark Agartha Basics
  • Launched this week
  • Solo Instance with 5 bosses
  • Changed Daily
  • Aimed to be relatively difficult
  • Way to progress to 4 pip gear
  • Currently 4 pip glyphs but they intend to add 4 pip talisman as well
  • It's a permanent addition to the game, not an event
  • The enter (after first time ever) costs 7 AP & 15 SP
  • Uses the scaling difficulty Tech
  • No plans currently to make a group version

Details
  • Takes advantage of the Gadget Slot and how it allows players to adapt
  • Expects players to adapt to each encounter (build, allocation, gadget)
  • You can buy items at a vendor at the start, pretty strong buffs
  • Some can only be used before the run and others only during the fights
  • Buffs include combat buffs, extra 5 minutes, another life, etc.
  • You can buy and use all buffs
  • Combinations of Mobs, environments and abilities are random
  • Some unfair combinations have been made impossible to appear
  • if you die, bosses recover some health, but no necessarily go back to full health
  • it is very possible to succeed even if you die 2 or 3 times
  • Gatekeeper always is the final boss but his abilities vary
  • It won't be a normal, explorable zone
  • AP & SP will not have the caps removed
  • Costs are intended to give endgame players something to spend them on
  • No Museum pieces on DA this path
  • No achievements either, they ran out of time but will add some later
  • Bosses have a general theme their potential abilities are based on
  • They are planing to add difficulties beyond E10

History
  • Dark Agartha was mentioned quite a while ago
  • Last checkpoint on their old roadmap
  • Changed quite a bit but always meant as challenging solo experience
  • Had to wait for the anima allocation system, otherwise it would not have been fair to include a solo experience like this
  • Some encounters already encourage you to switch the allocation
  • Answering a question: no one from the CotSG design team worked on Dark Agartha, they are not even on SWL anymore
  • They considered giving a daily free entry to premium members but it's not something they are doing for now
  • Andy did the trailer and a friend, who specialized in trailers, the music
  • The track coincidentally is call "You can not save this world again"

Art

Lore
  • There is no Jump-pad because Gaia does not want you to go there
  • She won't stop you, but she won't help you getting there either
  • What you visit is a unstable timestream & you need to attune yourself to it by spending some of your anima (AP & SP)
  • The vendor is mostly there for gameplay & not fully founded in lore
  • You might recognize some items from the agent system mission chains
  • Purple has a specific, story meaning but they did not go into details
  • Each day represents a slightly different timeline

Please let me know if I missed something important. Was good to see a stream again!